Submitted by LizBlankenship on Tue, 01/29/2008 - 17:09.
1
point
This chapter of Wenger was a little more difficult for me to relate to any old online community than the previous one. Here are some things I got out of it:
Diversity of perspectives (input from outsiders) can be good, as is the reuse of knowledge in different domains.
Perhaps "brokering" could be applied as a concept within a single community, as someone who coordinates between different subgroups. Or a broker could be someone who's connected to the real world part of the community (say, the staff running the site) who represents the interests of both users and maintainers.
Boundary objects in the context of online communities can be documentation that helps bridge the gap between users and maintainers, or other subgroups with different perspectives.
Submitted by John Blair on Tue, 01/29/2008 - 23:47.
1
point
John Blair
Wenger defines many of the terms for the week rather well through the use of case study examples. For instance:
boundary objects: the claims forms connect the practice of claims processing with the outside world.
for me though, I felt the entire reading was summarized in one of the opening paragraphs "Communities of practice cannot be considered in isolation from the rest of the world, or understood independently of other practices. Their various enterprises are closely interconnected. Their members and their artifacts are not theirs alone. Their histories are not just internal; they are histories of articulation with the rest of the world."
Though this doesn't define any of the terms for the week, it does express the basic concept that nothing operates in isolation in a group setting, that their are always connections to others, to artifacts, ideas, historical data, etc.
From a design consideration, the concepts presented here, while somewhat difficult to decipher, could be very useful in establishing appropriate connections between groups (so that they each remain a group, yet share and grow from each other's knowledge), that boundaries are defined (making sure that the group remains true to it's purpose - Kim chapter 4), and that while sub groups may develop, they all still belong to the same community of practice and have something to gain from the community as a whole.
This is a really nice summary, John. I think the quoted paragraph from the beginning of the chapter really does sum up his later focus on inside/outside and member/nonmember considerations.
I likewise think that the design concepts you bring up in your final paragraph of discussion are worth expanding, specifically because no one yet has highlighted the role of "artifacts" in brokering and bridging various boundaries. I was very interested in a quote on p. 108 where he notes, "artifacts...are boundary objects, and designing them is designing for participation rather than just use."
I think the above quote is important to consider as we begin to extract theories and design claims from these readings. This particular passage reminds me of activity theory, which roughly translates into a triangulated practice whereby a user uses an artifact to facilitate a task. For instance, a lot of activity theory is based on children using computers to do "X" better in the classroom. Activity theory is obviously interested in the active use of the artifacts, but more so of the active participation where a student may play a video game to work on his concentration skills, or Word to collaborate with others. No one has yet mentioned the use of designed artificats to bridge inside to outside, but there are doubtful no shortage of examples on sites we use everyday.
I would also like to comment on the quote on page 108. When I was reading this chapter, I had a hard time trying to think of examples of "artifacts" that an online community may have that was indeed designed for participation and not simply for use.
Wenger's examples of the forest and the computer system are somewhat confusing to me. While unrelated communities focusing on hiking, conservation, or biology may at some point cross-over to each others' communities to discuss a shared project, say an hiking event hosted by biologists interested in conservation of forests for example, it seems to me that they are doing so simply because they are all interested in the forest itself. The forest has no innate "design qualities" that connect these communities. Similarly, the example of the computer system is about a consumer product (nowadays at least). It seems obvious that developers are designing for multiple users with various level of expertise, needs, and requirements.
Applying the same idea of "artifacts connecting communities to the outside world" seems much more complicated. For example, take an online forum that has the following features: a search function for its archived threads, and membership profiles that display a member's political preferences. Further assume that this site is not about politics, and is instead about Easter bunnies. Now, obviously we can argue that the forum's search and membership features are "artifacts" designed to facilitate "participation" and are the primary reason why new users (who resemble the "outside world") are attracted to the forums. But that is obviously a little funny, because the forum might just as well be connecting to the outside world simply because Easter bunnies are interesting enough, or because Google is powerful enough to pick up anything that mentions a particular political party when it is mentioned or displayed.
Communities of practice are described as being "shared histories of learning" that may exclusively make sense to people who have been part of the "history of learning". Wenger also explains that communities not only institute "boundaries" but also connections to the "rest of the world" because of these artifacts and brokering (multi-membership, for example). To me it seems like even if there is a lack of shared artifacts or brokering, an online community may "connect" to the rest of the world simply because it is a forest (not literally), or simply because it talks about Easter bunnies.
Submitted by Paul Resnick on Sun, 02/03/2008 - 14:50.
0
points
I think in Wenger's case, the "computer system" that is a boundary object is really things like particular forms and reports that mean different things to different communities. To the extent that the the hardware itself is the boundary object, it is because, for example, one group of people will primarily interact with it in terms of its ergonomics while another group (say, management) may primarily interact with it in terms of costs.
For our online communities, I'm not sure we'll get much analytic leverage by thinking about the search box as a boundary object. But here are a few that I think it might be helpful to think about as boundary objects:
the (sub-) community's name
the front page of the community that is the first place that both members and outsiders see
public member profiles (consider, for example, what happens when a FaceBook profile intended for the in-group to see is looked at by a potential employer).
This chapter is basically stressing the idea that all kinds of community practics of both inside and cross-boundary are naturally embdded in an organic context. It is important to think about the implications. For example, the "landscape of practice" in the later part of the chapter says that it does depend on the institutional structures or reducible to them. So community can happen in an institutional environment, but they have different structures and thus they are not identical. I was thinking what we could do with this difference: can we use community theory to reconstruct institutional structures? Will it make the institution more efficient? for example, given a particular practice there would be a proper size and participation level of community, si can we redesign the institution as this proper size and level: if the origial one was too big then we just resize it?
Another thought was how to manipulate boundary. It seems like we were mainly talking about how to make online community as popular as possible; however, I think not every community wants many participants. Actually many community had strict admittance, for exaple, some "secrete" clubs for which people need to take great expense to get in. However, this implies the admirable benifit of being a member. I am wondering about those cases in online settings.
Submitted by Tracy Liu on Thu, 01/31/2008 - 21:26.
0
points
This chapter mainly discusses two issues: boundary objects and brokering.
In the side of boundary objects, the author list a lot of artifacts acting as boundary objects, for instance, modularity, abstraction, accommodation, standardization, but what’s the relationship between boundary objects and non-boundary objects?
Brokering as a tool to connect community with the outside is able to coordinate, open new possibilities for meaning. However, I am confused about when should we take this action. How about insiders refuse to communicate with outsiders?
As Jiang pointed out that “not every community wants many participants”, I think if we mainly focus on the commerce websites, we do need more participation. If it is initiated by a bunch of people whose purpose is only for interest, the size of the community might not be an important goal.
This reading was more abstract than others. Specifically I didn't fully understand the term “reificaiton”. I got a better grasp after I read the previous chapter (in Amazon) where the author introduced and explained the term. But the author's frequent usage of the term confused me. I hope one of you can describe the term.
The main design alternative I picked is using “practice as connections”. Maintaining connections with the outside world requires skills and has its own idiosyncrasies. Therefore having a practice for connecting practices will help us achieve the goal of sustained interaction between the community insiders and outsiders. Three types of practices can exist for connecting other practices: boundary practices, overlap and periphery.
The second design alternative I identified is - using boundary objects to achieve the goal of social order and increased participation. Not all artifacts are boundary objects. Boundary objects should be modular, abstract, flexible and standard. A wiki maintained by a team of application developers will be a boundary object between the developers, users and other communities that may exist around the application. The control over such an artifact should not be limited one community. If users can't rewrite the ambiguous sections, the wiki will continue to irrelevant for the user community.
Why do we need boundary objects or brokers? Communities are not their alone, and histories are not just internal. Since community of practices not only involve in internal activities but also activities with the rest of the world, participations and reification are needed to connect the community of practices to the rest of the world.
There are several types of connections:
Boundary objects: are objects to describe objects that serve to coordinate the perspectives of various constituencies for some purpose.
Brokering: Connections provided by people who can introduce elements of one practice into another.
Practice can also become a form of connections. Three ways the practice itself can become a connection: boundary practices, overlaps and peripheries.
Boundary practices: a form of collective brokering to deal with boundaries and sustain a connection between a number of other practices, such as cross-functional teams.
Overlaps: It’s not an boundary enterprise, but a direct and sustained overlap between two practices. For example, Claim processors do claims, and clams technicians take care of special claims, which processors cannot or are not allowed to deal with. There are some overlaps between their tasks.
Peripheries: communities of practices can connect with the rest of the world by providing peripheral experiences to people who are not on a trajectory to become full members.
While Kim talks about sub-groups, and Wenger et al point out new comers join the community may dilute the conversation, the concept of boundary may be helpful to think about how to integrate different perspectives and identify their own characteristics as well. I just wonder if all forms of connections are adopted by online communities and how they have been used.
Wenger talks about boundry in this chapter. Some of the main take-aways I have got are: joining a community involves both internal configuration and its connection with the rest of the world; as source of social discontinuity and as connections, participation and reification can create continuities across boundries. Boundry objects and brokering are two types of connections Wenger has mentioned. He also mentioned that boundry encounters (single or diecrete events that provide connections) can take various forms and each may serve a different purpose and in terms of negotiation of meaning, the connecting effect of boundry encounters depends on the distribution of internal and boundry relations among those involved. He also introduced the idea of boundry practice, but pointed out that it only works when the process does not become completely self-involved. Personally, the reading is not as simple and clear as Kim's charpter and I feel the same that the use of reification confused me a bit.
Wenger may sum up the importance of reifying boundary objects in the page 106 example about a claims processor transforming information into something other departments can understand. Since brokers need to consider what connections between two communities of practice may exist in order to best translate information, I'll consider what enables artifacts to act as boundary objects in three examples.
Car (artifact)
- Modularity: a car is a collection of parts that serves a different purpose for builders, mechanics, racers, drivers, etc.
- Abstraction: the view from the driver's seat abstracts only certain features needed to operate it
- Accommodation: the car can accommodate the various practices of builders, mechanics, racers, drivers.
- Standardization: cars may have different designs, but each person who interacts with it knows how to deal with it locally
Time (concept)
- Modularity: time is an indefinite period that a serves a different purpose depending on culture, emotion, etc.
- Abstraction: time abstracts only the current moment
- Accomodation: time can accommodate all activities
- Standardization: time can be converted from one set of standard units into another
Communities of Practice (Wenger's book)
- Modularity: Wenger's book is a collection of theories, principles, and terms that serve a different purpose for each reader
- Abstraction: Only one letter can exist in each place (I'm reaching… any suggestions)
- Accomodation: Wenger's book can accommodate the various practices of academics, community designers, and book sellers
Standardization: documents can be interpreted locally
I think it's a bit ironic that Wenger uses jargon as an example of a boundary to outsiders, then goes and uses the word "reification" a whole bunch of times.
Luckily I took notes when Paul said that reification = participation.
Submitted by Matt Adamo on Thu, 01/31/2008 - 13:14.
1
point
I must have missed when Paul said reification = participation (I pay attention though, honest!). Can anyone elaborate on that?
My understanding was that reification and participation were complementary aspects of community membership. To simplify, I equated reification with artifacts and participation with their use. Characteristics of reification balance out characteristics of participation and vice versa. For example, a piece of information (artifact) lacks bias but can be misinterpreted while a participant in a community can have bias but can accurately interpret an artifact's meaning.
The implication for communities of practice is that for interactions across boundaries to be productive, artifacts (reifcation) and people (participants) must, as Wenger puts it, "travel together."
I did some wikipedia-ing and conversing with others (special thanks to Jude Yew) and will attempt to distill an approximate framework for reification and participation.
Reification and participation are part of the process of negotiating meaning. We have experiences with the world and then actively (through talking, thinking, writing, etc.) try to make sense of those experiences - create meaning from them. Participation and reification occur when we engage in the social world of communities.
Reification is the easy concept here. Reification is the process of taking abstract ideas/values and making them concrete. For example, the community of America has values of individual rights and freedom. We have reified these abstract concepts in the American flag. The flag embodies freedom, rights, justice, etc.
Participation is a messier concept. Participation is active, shared, social involvement. We participate by performing actions that are acceptable to the group. Often the aim of our participation is to move closer to the reified objects or concepts held by the community. By participating in a community, we negotiate meaning mutally, with other community members.
Thanks for the clarification! However, I'm still a little confused. It seems like the American flag does nothing but symbolize these abstract concepts. Therefore the act of making a connection between an object and certain abstract ideas/values is an example of reification?
Submitted by Paul Resnick on Sun, 02/03/2008 - 15:29.
0
points
You bring up a good point. "Truth", "Justice", and "The American Way" are reifications.
The American Flag is a symbol.
I'm
not sure if it would strictly count as a reification. One of the
earlier chapters probably opines about this distiction, but I don't
have the book handy. If somone does, please see what you can find...
Submitted by Paul Resnick on Sun, 02/03/2008 - 15:22.
0
points
Your definition of reification is good, though see the comment above about symbols as reifications.
I'm not sure I agree with your take on participation. You don't have to
perform actions acceptable to the group in order to participate. You
have to take actions that others in the group would recognize as
consistent with membership, but these actions may challenge the
existing norms. And I'm not sure what you mean by "moving closer" to
the reified objects. But I agree that by participating we negotiate
meaning with the other members.
My first encounter with reification was when I did ethnographic research on sound engineers. When engineers set up speakers for a room the shape of the room will affect the sound that people perceive from the speakers. To “remove the room” from the room the sound engineers have to balance the output from the speakers. To do this the engineers will blast a room with white noise, which is a uniformly “flat” signal, and then monitor the feedback from the white noise using a microphone set in the middle of a room.
The microphone sends the signal back to a led monitor, which allows them to reify the harmonics of the room. Since the white noise is a flat signal anything on the monitor that isn’t flat indicates the way that the room is changing the harmonics. The engineers then adjust the speakers by raising and lowering sliders that correspond to the harmonics that they see on the monitor. As these levels change the corresponding lights on the monitor will change as well. Once all of the lights are at the same level the signal has been balanced.
So, the engineers reify the harmonics of the room using the white noise signal and the monitor that displays the signal. By reifying the room the engineers are able to perform operations on it, such as adjusting the harmonics to sound flat. I hope that was helpful.
I have always imagined that Paradise will be a kind of library.
When reading this chapter, I couldn't help but reflect back on my own education. My undergraduate degree is in computer science, and as with any engineering discipline, the culture of computer scientists is one of jargon and disdain for other academic programs. The various engineering programs I've witnessed maintain a high degree of community and camaraderie, with strong boundaries... perhaps its the shared events and rituals, the long nights in the lab, poking fun at the business students enjoying themselves uptown, but I digress... Isolated communities like this tend to foster strong internal relationships, but their boundaries don't allow them to play nicely with others.
Enter the School of Information. Among the most challenging aspects of the School of Information is explaining what we do and why we exist. Indeed, the foundation classes seem to exist solely to justify putting librarians, economists, computer scientists, etc in the same academic program. The foundations lack cohesiveness. I think that's alright, because the purpose of SI, at least for me, is to foster brokering between disciplines. SI graduates will almost certainly have a high tolerance for jargon and ambiguity, and I think that i-schools are developing in response to the realization that enhanced brokering, via interdisciplinary studies, will better serve communities of practice, whether corporate or academic.
Submitted by Paul Resnick on Sun, 02/03/2008 - 15:43.
0
points
A couple of my favorite points in this chapter can be translated into the following design claim:
To acheive successful boundary interactions, it useful to employ multi-person delegations and to have artifacts and people travel together
The first part of this claim (the need for multi-person delegations) is supported by the theory that "isolated representatives cannot fully act and function as they do when engaged in actual practice." (p. 111)
The second part of the claim is supported by the theory that
"the ambiguity of reification and the partiality of participation can compensate for each other..." (p. 112)
This reading helped me wrestle with some of my impressions of the community dynamics in the SI Community Information Corps. These are the insights that stuck out to me, some could potentially be translated into design goals:
1. Build in a change management strategy for community growth and maintenance beyond the initial group formation and development period
2. In the domain selection process, try to establish a scope that involves both the needs of members and the goals of the organization
3. Attempt to establish a balance between taking stock of and making use of current existing networks whose members are likely to be early commiters, while maintaining an eye of potential avenues for bringing in new ideas and pushing boundaries.
4. Clarifying a small primay community intent as part of your norming strategy in the group formation process can prevent new members from being overwhelmed by a wide range of available roles
5. Anticipate a lulling period after the spike of group activities. This is often due to people looking for measurable value in their participation from the get go. Build in ways to acknowledge strong contributors and build trust.
6. Engage managers in the process of building group legitimacy and protecting the validity of newly formed vulnerable communities
7. Focus initially on developing the core group and don't worry too much about building membership right off the bat. A strong core group will attract members
This list could have been longer
I omitted insights I thought were well covered in others' posts.
Submitted by Paul Resnick on Sun, 02/03/2008 - 15:37.
0
points
It would be a great exercise to force yourself to
phrase these in terms of design goals, alternatives, and claims (i.e.,
to achieve goal X, Y is helpful).
Very interesting and useful Wenger chapter this week.
First, we are introduced to themes of participation and reification (reification occurs when someone says something like "social structure causes X"). Next, we get two terms: boundary objects and brokering. Later we see a list of boundary object characteristics: modularity, abstraction, accomodation, and standardization. And eventually, we get a discussion of boundary practices, overlaps, and peripheries.
Some key thoughts:
Brokering brings to mind transactions, costs, etc. and is, I think, a poor term for what Wenger describes. I prefer a term from social networks "affiliation networks" which is used to describe the routes of transmission for ideas made possible by membership in multiple networks.
Boundary players definitely occupy a zone of uprootedness, "neither in nor out." Just ask me sometime about trying to do work on panarchy, which hybridizes many disciplines.
It is significant that co-practice creates a boundary itself (this is also reification). But p119 is wrong to suggest that institutional boundaries are different from practice boundaries. All boundaries are constantly negotiated. Also boundaries are porous, semi-permeable. Moreover, they are reified by an ongoing distinction-making act that is reproduced through participation.
On p120 there is a definition of boundaries and peripheries. Boundaries demarcate, but because they can overlap, we can get peripheries. However there is a third topographical possibility when boundaries exist, that is ignored by Wenger, namely, when boundaries do NOT overlap, but also do NOT coincide. When boundaries coincide, as in mutually constituted zones, you can be in one group or the other. But when boundaries do not coincide, there is a third place that is created BETWEEN them. Understanding this place is absolutely essential to theorizing. T. S. Eliot called it "The Wasteland," and in ecoliterature it is simply "wilderness."
I wonder about the breakdown of boundary objects, as boundaries become more permeable and multiple affiliation becomes more prevalent. By way of example, consider a map of elements (such as on google maps) that are chosen at the time of viewing by the viewer. Such an on-demand representation does not serve the functions listed in Wenger, i.e. does not create a set of shared understandings. The social consequences of living in a world where such shared understandings are not regularly created and sustained has been explored in detail by political scholars like Ernesto Laclau, Chantal Mouffe, William Connolly, and Hardt and Negri in their masterful book "Multitude."
-------------------------------------------------------- PHartzog@umich.edu
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The Universe is made up of stories, not atoms.
--Muriel Rukeyser
Submitted by Daniel Zhou on Thu, 01/31/2008 - 23:58.
1
point
One prerequiste to understand this chapter is to understand the meaning of "participation" and "reification". Previous comments by my classmates are very good indeed. I'd like to add one more comment. It seems to me that:
I really like your defs of participation and reification. Participation is a concrete action that you use to signal your identification with some abstract group value. Reification is an abstract value/idea that a group embeds into a concrete object - again as a signal for what the group stands for.
Maybe it's just that identify with this type of behavior, but I was drawn to the discussion of brokering within communities. This comes, perhaps, from my elementary/middle school years where I never fit in any particular social group, but rather found great satisfaction engaging in "import-export" on the boundary.
Kim seems to ignore this type of behavior (at least in ch. 5 she does). In her descriptions, subgroups form without much intercourse between them. Certainly, this happens in many online communities. The groups form and are essentially isolated from other subgroups within the larger community. This is where, I believe, the brokering role is so important.
For example, political blogs that allow comments can provide a community experience where people come and share their feelings about their favorite candidates/policy issues. Very often, these communities form silos around a very narrow topics, ignoring other, potentially, important topics. While hyperlinks may be formed to other communities, this is not a substitute for a broker – an actual participant that bridges the boundary between communities.
Brokering provides a way to connect a "community of practice with the outside. (p. 109)" Furthermore, Wenger explains that brokering "requires enough legitimacy to influence the development of a practice, mobilize attention, and address conflicting interests. (p. 109). In my opinion, the role of brokers and the willingness of communities to allow brokers to exchange ideas between the boundaries are essential when building vibrant communities.
I found this article both interesting and difficult to understand. I couldn't help but draw a strong parallel to my own career in "management".
i got areal kick out of this article when reading about practice as connection (pp.113) where Wenger distills practice as its on boundary by way of 3 dimensions, namely:
1)Participants form close relationships, outsiders cannot easily enter
2) Participants have their own lexicon (complex understanding of their enterprise as they define it)
3)They have developed a repertoire(technologies, language used to enhance community or isolate) for which outsiders miss shared references.
In reading the above i couldn't do anything else but point the finger at the higher echelons of management. Isn't this what they do to exist? Isn't their existence not directly correlated to the above 3 points. If that weren't enough, i found it even more hilarious to find brokering fitting in nicely with my view of management ("brokering plays a prominent role in making new connections, essentially enhancing a community" pp.109).
However, the broker can easily find himself at odds on both sides given that they are inherintly tasked with being members of 2 teams who may find themselves at odds with each other while the broker sits right in the middle.
I certainly had the joy of experiencing all of the above while managing an international division based in the US. i was the broker, and the evangelist always working to bring light to the fact that the international component of our business was actually worth spending time and money into. The Pres.,VP and Directors ran their own little clique and would have nothing of it or anyone trying to enter into their little "community". That is, until the parent company changed the rules of engagement and made International a part of their bottomline. given that their necks were now on the line they wanted to include me in their meetings, not as a broker but as an "equal". the difficult part now was not convincing them of the importance and viability of International but negotiating meaning!
I found the most interesting part of this reading to be the discussion of boundaries between communities. Wenger discusses these boundaries, saying they can be defined by explicit markers of membership - titles, dress, degrees, initiation rites - but the degree that these boundaries actually matter depend on their effect on participation.
Boundaries can also be unmarked but sharp - with a good example being cliques at a school. They are boundaries that are unspoken but understood. Then, there is also the glass ceiling - a boundary that is hard to prove that is there, but exists in the subconscious.
How these boundaries apply to communities, especially the online ones we are studying, I am not sure. Wenger's discussion is not meant to tell us how to do this. Kim, however, is more clear - create these boundaries, she says, by giving badges or profile markers to those in different groups or different levels of membership. This helps show who those in leadership are and are a matter of pride for members to show off their participation. My question - are there drawbacks to explicitly creating these boundaries?
Submitted by Satyendra on Sat, 02/02/2008 - 19:21.
2
points
The idea of communities of practice as shared histories of learning provided me with a different perspective of looking at communities. The connection
between the origin and need for boundary objects - objects to describe objects that serve to coordinate the perspectives of various constituencies for some purposes- and brokers - Connections provided by people who can introduce elements of one practice into another - now becomes evident since as communities of practice form with the introduction of new boundaries there arise ways to connect with the 'others' outside the boundary. Thus this need of communication
gives rise to objects and processes that can best facilitate it.
We can begin to see glimpses of a possible design idea we can reuse. Since we now know that the formation of communities of practice will entail the formation of boundaries which will enventually define the community but at the same time prove to be a gap for those not in the community, we can see that one way for us to effectively manage the knowledge in the community and outside of it is to control the flow of information across this boundary. For example in the other Wenger reading we learnt that one of the important challenges was to maintain the tension between openness and ownership in a community. Thus if we take that to be our design goal, we now need a effective method to have some degree of control over how we want our community to evolve at the macro level.
Thus : Design Goal: To effectively manage tension between ownership and openness in a community.
Method : One way to do this could be to control the flow of information by the design of the boundary objects. Also we could provides varying levels of incentives for brokers depending on how important they are for the evolution of our community - how important is it for our practices to spread to other communities and how important is it for our comunity to learn other culture.
So we can formulate our design claim as :
The design of boundary objects and incentives for brokers can control the flow of information between the community and other communities thus providing a way to manage the issue of openness and ownership.
The same concept of boundary objects and brokers as controlling the flow of information between the community and others can lead to various other interesting design solutions. For example we know that "the status of outsiders can be reified without a reification of the boundary itself through subtle barriers to participation". We also know that these barriers can be created by varying the difference in knowledge between the community and the outside world which leads to discontinuities in the shared learning.
Thus if our goal is: Clearly outline the status of outsiders and insiders
one alternate could be to use "tribal badges" and other such explict means. However another alternate could be to create subtle barriers to participation by creating degrees of discontinuities in learning which can again be achieved through the clever design of boundary objects which control how much and what informtion is shared with the 'outside world'.
Thus we could make a design claim : The design of boundary objects can reify the status of outsiders without reifying the boundary.
We could verify these design claims by experimenting them in communities and can thus create value guidelines for designers of communities.
Submitted by Paul Resnick on Mon, 02/04/2008 - 13:38.
0
points
Thanks for trying to draw out design goals, alternatives, and claims.
The clearest one is the claim that tribal badges helps to clearly outline the status of insiders and outsiders.
Some of the others may be at too high a level of abstraction to be actionable, because they don't say anything about wha tdesigns for the boundary objects would be helpful.
Wengers story of overlaps on p116 rings true with something happened in my own organization over the past several years. When I started our department was only 3 people, and issues between the support person and engineers were negotiated verbally and expectations and priorities were simply understood as a factor of working closely together.
As the teams grew and both support and engineering were staffed by several new persons, we started relying on a trouble ticket system identical to ones used in most IT industries. These tickets were boundary objects -- but using the system to process overlap ended up replacing face to face contact.
As a result, many of the ticket reports contained incomplete information, were of a trivial nature but mis-prioritized, or were simply impossible to process. Because the overlap had gone from a conversation to a one way flow of objects, the quality of service had suffered, and both teams felt that the others were constantly shirking.
I would definitely reinforce Wenger's idea that learning occurs at overlap, so when structuring relationships between groups and boundary objects it's important that access between the groups is not restricted, so what should be a "partnership" doesn't simply become a "master/slave" relationship.
Barriers to Entry have a somewhat different meaning in the context
of Web2.0. The business model of the Internet has changed after the
arrival of Google Adsense/Adwords on the scene. Most 2.0 sites are
yearning for eyeballs. More the merrier. I believe that in the context
of 2.0, the barriers to entry are coming down (or in some cases
non-existent by design). Yes, once a critical mass is achieved, then
the companies/websites put some "barriers to entry" to maintain the
sanctity of the place. Myspace, Facebook etc fall in the same
category.
Interesting aspect is that in these sitations, Barriers to Entry no
longer works as the barriers to entry. Rather, it works as a ritual
that you have to do to enter the elite club. For example: In its
childhood, Facebook had some barriers to entry (only students could
join the site). Now, anyone can join it...just follow some ritual
(registration page).
Point: If people want to follow the Barrier to Entry procedures,
then they are no longer the barriers. Rather, they become rituals.
Question: Can we consider a registration page for Facebook as
barrier to entry? I would consider it more like a ritual (which people
are willing to do) rather than a barrier.
boundaries
This chapter of Wenger was a little more difficult for me to relate to any old online community than the previous one. Here are some things I got out of it:
boundaries, practice and connections
John Blair
Wenger defines many of the terms for the week rather well through the use of case study examples. For instance:
boundary objects: the claims forms connect the practice of claims processing with the outside world.
for me though, I felt the entire reading was summarized in one of the opening paragraphs "Communities of practice cannot be considered in isolation from the rest of the world, or understood independently of other practices. Their various enterprises are closely interconnected. Their members and their artifacts are not theirs alone. Their histories are not just internal; they are histories of articulation with the rest of the world."
Though this doesn't define any of the terms for the week, it does express the basic concept that nothing operates in isolation in a group setting, that their are always connections to others, to artifacts, ideas, historical data, etc.
From a design consideration, the concepts presented here, while somewhat difficult to decipher, could be very useful in establishing appropriate connections between groups (so that they each remain a group, yet share and grow from each other's knowledge), that boundaries are defined (making sure that the group remains true to it's purpose - Kim chapter 4), and that while sub groups may develop, they all still belong to the same community of practice and have something to gain from the community as a whole.
Artifacts and Activity Theory
This is a really nice summary, John. I think the quoted paragraph from the beginning of the chapter really does sum up his later focus on inside/outside and member/nonmember considerations.
I likewise think that the design concepts you bring up in your final paragraph of discussion are worth expanding, specifically because no one yet has highlighted the role of "artifacts" in brokering and bridging various boundaries. I was very interested in a quote on p. 108 where he notes, "artifacts...are boundary objects, and designing them is designing for participation rather than just use."
I think the above quote is important to consider as we begin to extract theories and design claims from these readings. This particular passage reminds me of activity theory, which roughly translates into a triangulated practice whereby a user uses an artifact to facilitate a task. For instance, a lot of activity theory is based on children using computers to do "X" better in the classroom. Activity theory is obviously interested in the active use of the artifacts, but more so of the active participation where a student may play a video game to work on his concentration skills, or Word to collaborate with others. No one has yet mentioned the use of designed artificats to bridge inside to outside, but there are doubtful no shortage of examples on sites we use everyday.
Connecting to the rest of the world simply because it can
I would also like to comment on the quote on page 108. When I was reading this chapter, I had a hard time trying to think of examples of "artifacts" that an online community may have that was indeed designed for participation and not simply for use.
Wenger's examples of the forest and the computer system are somewhat confusing to me. While unrelated communities focusing on hiking, conservation, or biology may at some point cross-over to each others' communities to discuss a shared project, say an hiking event hosted by biologists interested in conservation of forests for example, it seems to me that they are doing so simply because they are all interested in the forest itself. The forest has no innate "design qualities" that connect these communities. Similarly, the example of the computer system is about a consumer product (nowadays at least). It seems obvious that developers are designing for multiple users with various level of expertise, needs, and requirements.
Applying the same idea of "artifacts connecting communities to the outside world" seems much more complicated. For example, take an online forum that has the following features: a search function for its archived threads, and membership profiles that display a member's political preferences. Further assume that this site is not about politics, and is instead about Easter bunnies. Now, obviously we can argue that the forum's search and membership features are "artifacts" designed to facilitate "participation" and are the primary reason why new users (who resemble the "outside world") are attracted to the forums. But that is obviously a little funny, because the forum might just as well be connecting to the outside world simply because Easter bunnies are interesting enough, or because Google is powerful enough to pick up anything that mentions a particular political party when it is mentioned or displayed.
Communities of practice are described as being "shared histories of learning" that may exclusively make sense to people who have been part of the "history of learning". Wenger also explains that communities not only institute "boundaries" but also connections to the "rest of the world" because of these artifacts and brokering (multi-membership, for example). To me it seems like even if there is a lack of shared artifacts or brokering, an online community may "connect" to the rest of the world simply because it is a forest (not literally), or simply because it talks about Easter bunnies.
Some possible boundary objects
I think in Wenger's case, the "computer system" that is a boundary object is really things like particular forms and reports that mean different things to different communities. To the extent that the the hardware itself is the boundary object, it is because, for example, one group of people will primarily interact with it in terms of its ergonomics while another group (say, management) may primarily interact with it in terms of costs.
For our online communities, I'm not sure we'll get much analytic leverage by thinking about the search box as a boundary object. But here are a few that I think it might be helpful to think about as boundary objects:
Community boundaries and etc.
This chapter is basically stressing the idea that all kinds of community practics of both inside and cross-boundary are naturally embdded in an organic context. It is important to think about the implications. For example, the "landscape of practice" in the later part of the chapter says that it does depend on the institutional structures or reducible to them. So community can happen in an institutional environment, but they have different structures and thus they are not identical. I was thinking what we could do with this difference: can we use community theory to reconstruct institutional structures? Will it make the institution more efficient? for example, given a particular practice there would be a proper size and participation level of community, si can we redesign the institution as this proper size and level: if the origial one was too big then we just resize it?
Another thought was how to manipulate boundary. It seems like we were mainly talking about how to make online community as popular as possible; however, I think not every community wants many participants. Actually many community had strict admittance, for exaple, some "secrete" clubs for which people need to take great expense to get in. However, this implies the admirable benifit of being a member. I am wondering about those cases in online settings.
admittance
Some of my thoughts and one point on Jiang's question
This chapter mainly discusses two issues: boundary objects and brokering.
In the side of boundary objects, the author list a lot of artifacts acting as boundary objects, for instance, modularity, abstraction, accommodation, standardization, but what’s the relationship between boundary objects and non-boundary objects?
Brokering as a tool to connect community with the outside is able to coordinate, open new possibilities for meaning. However, I am confused about when should we take this action. How about insiders refuse to communicate with outsiders?
As Jiang pointed out that “not every community wants many participants”, I think if we mainly focus on the commerce websites, we do need more participation. If it is initiated by a bunch of people whose purpose is only for interest, the size of the community might not be an important goal.
Reification of boundary
This reading was more abstract than others. Specifically I didn't fully understand the term “reificaiton”. I got a better grasp after I read the previous chapter (in Amazon) where the author introduced and explained the term. But the author's frequent usage of the term confused me. I hope one of you can describe the term.
The main design alternative I picked is using “practice as connections”. Maintaining connections with the outside world requires skills and has its own idiosyncrasies. Therefore having a practice for connecting practices will help us achieve the goal of sustained interaction between the community insiders and outsiders. Three types of practices can exist for connecting other practices: boundary practices, overlap and periphery.
The second design alternative I identified is - using boundary objects to achieve the goal of social order and increased participation. Not all artifacts are boundary objects. Boundary objects should be modular, abstract, flexible and standard. A wiki maintained by a team of application developers will be a boundary object between the developers, users and other communities that may exist around the application. The control over such an artifact should not be limited one community. If users can't rewrite the ambiguous sections, the wiki will continue to irrelevant for the user community.
Boundary
Why do we need boundary objects or brokers? Communities are not their alone, and histories are not just internal. Since community of practices not only involve in internal activities but also activities with the rest of the world, participations and reification are needed to connect the community of practices to the rest of the world.
There are several types of connections:
Boundary objects: are objects to describe objects that serve to coordinate the perspectives of various constituencies for some purpose.
Brokering: Connections provided by people who can introduce elements of one practice into another.
Practice can also become a form of connections. Three ways the practice itself can become a connection: boundary practices, overlaps and peripheries.
Boundary practices: a form of collective brokering to deal with boundaries and sustain a connection between a number of other practices, such as cross-functional teams.
Overlaps: It’s not an boundary enterprise, but a direct and sustained overlap between two practices. For example, Claim processors do claims, and clams technicians take care of special claims, which processors cannot or are not allowed to deal with. There are some overlaps between their tasks.
Peripheries: communities of practices can connect with the rest of the world by providing peripheral experiences to people who are not on a trajectory to become full members.
While Kim talks about sub-groups, and Wenger et al point out new comers join the community may dilute the conversation, the concept of boundary may be helpful to think about how to integrate different perspectives and identify their own characteristics as well. I just wonder if all forms of connections are adopted by online communities and how they have been used.
Wenger talks about boundry
Wenger talks about boundry in this chapter. Some of the main take-aways I have got are: joining a community involves both internal configuration and its connection with the rest of the world; as source of social discontinuity and as connections, participation and reification can create continuities across boundries. Boundry objects and brokering are two types of connections Wenger has mentioned. He also mentioned that boundry encounters (single or diecrete events that provide connections) can take various forms and each may serve a different purpose and in terms of negotiation of meaning, the connecting effect of boundry encounters depends on the distribution of internal and boundry relations among those involved. He also introduced the idea of boundry practice, but pointed out that it only works when the process does not become completely self-involved. Personally, the reading is not as simple and clear as Kim's charpter and I feel the same that the use of reification confused me a bit.
Everything is a Boundary Object
Wenger may sum up the importance of reifying boundary objects in the page 106 example about a claims processor transforming information into something other departments can understand. Since brokers need to consider what connections between two communities of practice may exist in order to best translate information, I'll consider what enables artifacts to act as boundary objects in three examples.
Car (artifact)
- Modularity: a car is a collection of parts that serves a different purpose for builders, mechanics, racers, drivers, etc.
- Abstraction: the view from the driver's seat abstracts only certain features needed to operate it
- Accommodation: the car can accommodate the various practices of builders, mechanics, racers, drivers.
- Standardization: cars may have different designs, but each person who interacts with it knows how to deal with it locally
Time (concept)
- Modularity: time is an indefinite period that a serves a different purpose depending on culture, emotion, etc.
- Abstraction: time abstracts only the current moment
- Accomodation: time can accommodate all activities
- Standardization: time can be converted from one set of standard units into another
Communities of Practice (Wenger's book)
- Modularity: Wenger's book is a collection of theories, principles, and terms that serve a different purpose for each reader
- Abstraction: Only one letter can exist in each place (I'm reaching… any suggestions)
- Accomodation: Wenger's book can accommodate the various practices of academics, community designers, and book sellers
Standardization: documents can be interpreted locally
Reifiwhat?
I think it's a bit ironic that Wenger uses jargon as an example of a boundary to outsiders, then goes and uses the word "reification" a whole bunch of times.
Luckily I took notes when Paul said that reification = participation.
HA! Take that, Wenger!
Reification = participation?
I must have missed when Paul said reification = participation (I pay attention though, honest!). Can anyone elaborate on that?
My understanding was that reification and participation were complementary aspects of community membership. To simplify, I equated reification with artifacts and participation with their use. Characteristics of reification balance out characteristics of participation and vice versa. For example, a piece of information (artifact) lacks bias but can be misinterpreted while a participant in a community can have bias but can accurately interpret an artifact's meaning.
The implication for communities of practice is that for interactions across boundaries to be productive, artifacts (reifcation) and people (participants) must, as Wenger puts it, "travel together."
Right; complements, not the same
You've got it. Except I'm not quite sure I'm with you on an artifact lacking bias and a participant "accurately" interpreting.
Attempted Clarification on Reification and Participation
I did some wikipedia-ing and conversing with others (special thanks to Jude Yew) and will attempt to distill an approximate framework for reification and participation.
Reification and participation are part of the process of negotiating meaning. We have experiences with the world and then actively (through talking, thinking, writing, etc.) try to make sense of those experiences - create meaning from them. Participation and reification occur when we engage in the social world of communities.
Reification is the easy concept here. Reification is the process of taking abstract ideas/values and making them concrete. For example, the community of America has values of individual rights and freedom. We have reified these abstract concepts in the American flag. The flag embodies freedom, rights, justice, etc.
Participation is a messier concept. Participation is active, shared, social involvement. We participate by performing actions that are acceptable to the group. Often the aim of our participation is to move closer to the reified objects or concepts held by the community. By participating in a community, we negotiate meaning mutally, with other community members.
Thanks for the
Thanks for the clarification! However, I'm still a little confused. It seems like the American flag does nothing but symbolize these abstract concepts. Therefore the act of making a connection between an object and certain abstract ideas/values is an example of reification?
Reification vs. symbolism
You bring up a good point. "Truth", "Justice", and "The American Way" are reifications.
The American Flag is a symbol.
I'm
not sure if it would strictly count as a reification. One of the
earlier chapters probably opines about this distiction, but I don't
have the book handy. If somone does, please see what you can find...
Cheers!
Erin: This is a very succinct and accurate description of these complex theoretical concepts that Wenger talks about in chapter 4.
Based on the number of points you've received so far, I would guess that many of our classmates would agree!
Yes on reification
Your definition of reification is good, though see the comment above about symbols as reifications.
I'm not sure I agree with your take on participation. You don't have to
perform actions acceptable to the group in order to participate. You
have to take actions that others in the group would recognize as
consistent with membership, but these actions may challenge the
existing norms. And I'm not sure what you mean by "moving closer" to
the reified objects. But I agree that by participating we negotiate
meaning with the other members.
Easy example of Reification
My first encounter with reification was when I did ethnographic research on sound engineers. When engineers set up speakers for a room the shape of the room will affect the sound that people perceive from the speakers. To “remove the room” from the room the sound engineers have to balance the output from the speakers. To do this the engineers will blast a room with white noise, which is a uniformly “flat” signal, and then monitor the feedback from the white noise using a microphone set in the middle of a room.
The microphone sends the signal back to a led monitor, which allows them to reify the harmonics of the room. Since the white noise is a flat signal anything on the monitor that isn’t flat indicates the way that the room is changing the harmonics. The engineers then adjust the speakers by raising and lowering sliders that correspond to the harmonics that they see on the monitor. As these levels change the corresponding lights on the monitor will change as well. Once all of the lights are at the same level the signal has been balanced.
So, the engineers reify the harmonics of the room using the white noise signal and the monitor that displays the signal. By reifying the room the engineers are able to perform operations on it, such as adjusting the harmonics to sound flat. I hope that was helpful.
I have always imagined that Paradise will be a kind of library.
-Jorge Luis Borges
Nice
For sound engineers, what they see on the monitor during this activity are a reification of the harmonics of the room.
SI & Brokering
When reading this chapter, I couldn't help but reflect back on my own education. My undergraduate degree is in computer science, and as with any engineering discipline, the culture of computer scientists is one of jargon and disdain for other academic programs. The various engineering programs I've witnessed maintain a high degree of community and camaraderie, with strong boundaries... perhaps its the shared events and rituals, the long nights in the lab, poking fun at the business students enjoying themselves uptown, but I digress... Isolated communities like this tend to foster strong internal relationships, but their boundaries don't allow them to play nicely with others.
Enter the School of Information. Among the most challenging aspects of the School of Information is explaining what we do and why we exist. Indeed, the foundation classes seem to exist solely to justify putting librarians, economists, computer scientists, etc in the same academic program. The foundations lack cohesiveness. I think that's alright, because the purpose of SI, at least for me, is to foster brokering between disciplines. SI graduates will almost certainly have a high tolerance for jargon and ambiguity, and I think that i-schools are developing in response to the realization that enhanced brokering, via interdisciplinary studies, will better serve communities of practice, whether corporate or academic.
SI as boundary practice
I think you are arguing that SI is a boundary practice.
Certainly,
I have often suggested to students that they are preparing for
brokering roles in the rest of their professional careers.
Design claims about brokering
A couple of my favorite points in this chapter can be translated into the following design claim:
To acheive successful boundary interactions, it useful to employ multi-person delegations and to have artifacts and people travel together
The first part of this claim (the need for multi-person delegations) is supported by the theory that "isolated representatives cannot fully act and function as they do when engaged in actual practice." (p. 111)
The second part of the claim is supported by the theory that
"the ambiguity of reification and the partiality of participation can compensate for each other..." (p. 112)
Early Design Goal Development
This reading helped me wrestle with some of my impressions of the community dynamics in the SI Community Information Corps. These are the insights that stuck out to me, some could potentially be translated into design goals:
1. Build in a change management strategy for community growth and maintenance beyond the initial group formation and development period
2. In the domain selection process, try to establish a scope that involves both the needs of members and the goals of the organization
3. Attempt to establish a balance between taking stock of and making use of current existing networks whose members are likely to be early commiters, while maintaining an eye of potential avenues for bringing in new ideas and pushing boundaries.
4. Clarifying a small primay community intent as part of your norming strategy in the group formation process can prevent new members from being overwhelmed by a wide range of available roles
5. Anticipate a lulling period after the spike of group activities. This is often due to people looking for measurable value in their participation from the get go. Build in ways to acknowledge strong contributors and build trust.
6. Engage managers in the process of building group legitimacy and protecting the validity of newly formed vulnerable communities
7. Focus initially on developing the core group and don't worry too much about building membership right off the bat. A strong core group will attract members
This list could have been longer
I omitted insights I thought were well covered in others' posts.
Lisa McLaughlin
please do translate to design goals and claims
It would be a great exercise to force yourself to
phrase these in terms of design goals, alternatives, and claims (i.e.,
to achieve goal X, Y is helpful).
Wasteland, Wilderness, and Multitude
Very interesting and useful Wenger chapter this week.
First, we are introduced to themes of participation and reification (reification occurs when someone says something like "social structure causes X"). Next, we get two terms: boundary objects and brokering. Later we see a list of boundary object characteristics: modularity, abstraction, accomodation, and standardization. And eventually, we get a discussion of boundary practices, overlaps, and peripheries.
Some key thoughts:
Brokering brings to mind transactions, costs, etc. and is, I think, a poor term for what Wenger describes. I prefer a term from social networks "affiliation networks" which is used to describe the routes of transmission for ideas made possible by membership in multiple networks.
Boundary players definitely occupy a zone of uprootedness, "neither in nor out." Just ask me sometime about trying to do work on panarchy, which hybridizes many disciplines.
It is significant that co-practice creates a boundary itself (this is also reification). But p119 is wrong to suggest that institutional boundaries are different from practice boundaries. All boundaries are constantly negotiated. Also boundaries are porous, semi-permeable. Moreover, they are reified by an ongoing distinction-making act that is reproduced through participation.
On p120 there is a definition of boundaries and peripheries. Boundaries demarcate, but because they can overlap, we can get peripheries. However there is a third topographical possibility when boundaries exist, that is ignored by Wenger, namely, when boundaries do NOT overlap, but also do NOT coincide. When boundaries coincide, as in mutually constituted zones, you can be in one group or the other. But when boundaries do not coincide, there is a third place that is created BETWEEN them. Understanding this place is absolutely essential to theorizing. T. S. Eliot called it "The Wasteland," and in ecoliterature it is simply "wilderness."
I wonder about the breakdown of boundary objects, as boundaries become more permeable and multiple affiliation becomes more prevalent. By way of example, consider a map of elements (such as on google maps) that are chosen at the time of viewing by the viewer. Such an on-demand representation does not serve the functions listed in Wenger, i.e. does not create a set of shared understandings. The social consequences of living in a world where such shared understandings are not regularly created and sustained has been explored in detail by political scholars like Ernesto Laclau, Chantal Mouffe, William Connolly, and Hardt and Negri in their masterful book "Multitude."
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PHartzog@umich.edu
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The Universe is made up of stories, not atoms.
--Muriel Rukeyser
a brief summary
One prerequiste to understand this chapter is to understand the meaning of "participation" and "reification". Previous comments by my classmates are very good indeed. I'd like to add one more comment. It seems to me that:
Both "participation" and "reification" can be used in the negotiation of meaning (sense-making), and they are complementary to each other.
Then, the main topic of this chapter is about "boundary" of CoP. The author talks about:
Great definitions
I really like your defs of participation and reification. Participation is a concrete action that you use to signal your identification with some abstract group value. Reification is an abstract value/idea that a group embeds into a concrete object - again as a signal for what the group stands for.
Thoughts on Brokering
Maybe it's just that identify with this type of behavior, but I was drawn to the discussion of brokering within communities. This comes, perhaps, from my elementary/middle school years where I never fit in any particular social group, but rather found great satisfaction engaging in "import-export" on the boundary.
Kim seems to ignore this type of behavior (at least in ch. 5 she does). In her descriptions, subgroups form without much intercourse between them. Certainly, this happens in many online communities. The groups form and are essentially isolated from other subgroups within the larger community. This is where, I believe, the brokering role is so important.
For example, political blogs that allow comments can provide a community experience where people come and share their feelings about their favorite candidates/policy issues. Very often, these communities form silos around a very narrow topics, ignoring other, potentially, important topics. While hyperlinks may be formed to other communities, this is not a substitute for a broker – an actual participant that bridges the boundary between communities.
Brokering provides a way to connect a "community of practice with the outside. (p. 109)" Furthermore, Wenger explains that brokering "requires enough legitimacy to influence the development of a practice, mobilize attention, and address conflicting interests. (p. 109). In my opinion, the role of brokers and the willingness of communities to allow brokers to exchange ideas between the boundaries are essential when building vibrant communities.
the woes of the Fortune 100!
I found this article both interesting and difficult to understand. I couldn't help but draw a strong parallel to my own career in "management".
i got areal kick out of this article when reading about practice as connection (pp.113) where Wenger distills practice as its on boundary by way of 3 dimensions, namely:
1)Participants form close relationships, outsiders cannot easily enter
2) Participants have their own lexicon (complex understanding of their enterprise as they define it)
3)They have developed a repertoire(technologies, language used to enhance community or isolate) for which outsiders miss shared references.
In reading the above i couldn't do anything else but point the finger at the higher echelons of management. Isn't this what they do to exist? Isn't their existence not directly correlated to the above 3 points. If that weren't enough, i found it even more hilarious to find brokering fitting in nicely with my view of management ("brokering plays a prominent role in making new connections, essentially enhancing a community" pp.109).
However, the broker can easily find himself at odds on both sides given that they are inherintly tasked with being members of 2 teams who may find themselves at odds with each other while the broker sits right in the middle.
I certainly had the joy of experiencing all of the above while managing an international division based in the US. i was the broker, and the evangelist always working to bring light to the fact that the international component of our business was actually worth spending time and money into. The Pres.,VP and Directors ran their own little clique and would have nothing of it or anyone trying to enter into their little "community". That is, until the parent company changed the rules of engagement and made International a part of their bottomline. given that their necks were now on the line they wanted to include me in their meetings, not as a broker but as an "equal". the difficult part now was not convincing them of the importance and viability of International but negotiating meaning!
Boundaries
I found the most interesting part of this reading to be the discussion of boundaries between communities. Wenger discusses these boundaries, saying they can be defined by explicit markers of membership - titles, dress, degrees, initiation rites - but the degree that these boundaries actually matter depend on their effect on participation.
Boundaries can also be unmarked but sharp - with a good example being cliques at a school. They are boundaries that are unspoken but understood. Then, there is also the glass ceiling - a boundary that is hard to prove that is there, but exists in the subconscious.
How these boundaries apply to communities, especially the online ones we are studying, I am not sure. Wenger's discussion is not meant to tell us how to do this. Kim, however, is more clear - create these boundaries, she says, by giving badges or profile markers to those in different groups or different levels of membership. This helps show who those in leadership are and are a matter of pride for members to show off their participation. My question - are there drawbacks to explicitly creating these boundaries?
The idea of communities of
The idea of communities of practice as shared histories of learning provided me with a different perspective of looking at communities. The connection
between the origin and need for boundary objects - objects to describe objects that serve to coordinate the perspectives of various constituencies for some purposes- and brokers - Connections provided by people who can introduce elements of one practice into another - now becomes evident since as communities of practice form with the introduction of new boundaries there arise ways to connect with the 'others' outside the boundary. Thus this need of communication
gives rise to objects and processes that can best facilitate it.
We can begin to see glimpses of a possible design idea we can reuse. Since we now know that the formation of communities of practice will entail the formation of boundaries which will enventually define the community but at the same time prove to be a gap for those not in the community, we can see that one way for us to effectively manage the knowledge in the community and outside of it is to control the flow of information across this boundary. For example in the other Wenger reading we learnt that one of the important challenges was to maintain the tension between openness and ownership in a community. Thus if we take that to be our design goal, we now need a effective method to have some degree of control over how we want our community to evolve at the macro level.
Thus :
Design Goal: To effectively manage tension between ownership and openness in a community.
Method : One way to do this could be to control the flow of information by the design of the boundary objects. Also we could provides varying levels of incentives for brokers depending on how important they are for the evolution of our community - how important is it for our practices to spread to other communities and how important is it for our comunity to learn other culture.
So we can formulate our design claim as :
The design of boundary objects and incentives for brokers can control the flow of information between the community and other communities thus providing a way to manage the issue of openness and ownership.
The same concept of boundary objects and brokers as controlling the flow of information between the community and others can lead to various other interesting design solutions. For example we know that "the status of outsiders can be reified without a reification of the boundary itself through subtle barriers to participation". We also know that these barriers can be created by varying the difference in knowledge between the community and the outside world which leads to discontinuities in the shared learning.
Thus if our goal is: Clearly outline the status of outsiders and insiders
one alternate could be to use "tribal badges" and other such explict means. However another alternate could be to create subtle barriers to participation by creating degrees of discontinuities in learning which can again be achieved through the clever design of boundary objects which control how much and what informtion is shared with the 'outside world'.
Thus we could make a design claim :
The design of boundary objects can reify the status of outsiders without reifying the boundary.
We could verify these design claims by experimenting them in communities and can thus create value guidelines for designers of communities.
Nice effort
Thanks for trying to draw out design goals, alternatives, and claims.
The clearest one is the claim that tribal badges helps to clearly outline the status of insiders and outsiders.
Some of the others may be at too high a level of abstraction to be actionable, because they don't say anything about wha tdesigns for the boundary objects would be helpful.
Isolation Effects of using Boundary Objects in Organizations
Wengers story of overlaps on p116 rings true with something happened in my own organization over the past several years. When I started our department was only 3 people, and issues between the support person and engineers were negotiated verbally and expectations and priorities were simply understood as a factor of working closely together.
As the teams grew and both support and engineering were staffed by several new persons, we started relying on a trouble ticket system identical to ones used in most IT industries. These tickets were boundary objects -- but using the system to process overlap ended up replacing face to face contact.
As a result, many of the ticket reports contained incomplete information, were of a trivial nature but mis-prioritized, or were simply impossible to process. Because the overlap had gone from a conversation to a one way flow of objects, the quality of service had suffered, and both teams felt that the others were constantly shirking.
I would definitely reinforce Wenger's idea that learning occurs at overlap, so when structuring relationships between groups and boundary objects it's important that access between the groups is not restricted, so what should be a "partnership" doesn't simply become a "master/slave" relationship.
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oostendo@umich.edu
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Rituals and Barriers to Entry: Reposting from the blog
Barriers to Entry have a somewhat different meaning in the context
of Web2.0. The business model of the Internet has changed after the
arrival of Google Adsense/Adwords on the scene. Most 2.0 sites are
yearning for eyeballs. More the merrier. I believe that in the context
of 2.0, the barriers to entry are coming down (or in some cases
non-existent by design). Yes, once a critical mass is achieved, then
the companies/websites put some "barriers to entry" to maintain the
sanctity of the place. Myspace, Facebook etc fall in the same
category.
Interesting aspect is that in these sitations, Barriers to Entry no
longer works as the barriers to entry. Rather, it works as a ritual
that you have to do to enter the elite club. For example: In its
childhood, Facebook had some barriers to entry (only students could
join the site). Now, anyone can join it...just follow some ritual
(registration page).
Point: If people want to follow the Barrier to Entry procedures,
then they are no longer the barriers. Rather, they become rituals.
Question: Can we consider a registration page for Facebook as
barrier to entry? I would consider it more like a ritual (which people
are willing to do) rather than a barrier.